A) A class for learning how to type B) A practical activity where students apply ICT skills to create a real, working mini project C) A competition between schools D) A lecture on internet safety E) A written exam on ICT theory
A) Apply knowledge learned in Mobile App Development, Cloud Computing etc B) Memorize computer history C) Build practical skills like coding and teamwork D) Memorize computer history E) Develop creativity to solve real-life problems
A) A simple Android app for school timetable, quiz or attendance B) Drawing a diagram on paper C) Playing a game D) Writing an essay E) Watching a movie
A) Presentation -How well you explain your project B) The number of pages in the project C) Functionality -Does the project work? D) Relevance - Does it solve a problem? E) Creativity and Originality
A) Avoid practical exams B) Focus only on WAEC theory C) Move from just "learning ICT to doing ICT" D) Copy other people's work E) Learn only theory
A) Online to protect people and organizations from computer crimes B) During exams C) In the market D) On television E) In schools only
A) Right to drive B) Right to privacy: No one should read your chats without permission C) Right to vote offline D) Right to sell goods E) Right to own a bank
A) Identity theft/Phishing B) Cyberbullying/Online harassment C) Using money gotten from fraud D) Hacking E) Searching and learning online
A) Global Data Privacy Rules B) General Data Protection Regulation C) Government Data Protection Role D) General Digital Protection Regulation E) General Data Publishing Protection
A) Africa B) Asia C) USA D) Europe E) Nigeria
A) Because it replaces the police B) Because students use the internet C) Because the internet has no borders and countries need to cooperate D) Because it is a school subject E) Because only Nigeria has cybercrimes
A) Playing offline apps B) Creating new apps C) Protecting computers, networks and data from theft or unauthorized access D) Using social media E) Writing reports
A) Cyber criminal B) Grey hat hacker C) White hat hacker D) Red hat hacker E) Black hat hacker
A) Steal data from companies B) Install viruses C) Simulate an attack to find and report weaknesses before criminals do D) Delete files E) Hack for money
A) Mobile Pen Test only B) Network Pen Test, Web App pen test, Social Engineering Test C) Data Pen Test D) Blockchain Pen Test E) Cloud Pen Test only
A) Single files on one computer B) USB drives only C) Paper records D) Emails E) Blocks linked together in a secure chain
A) Euro B) Naira C) Dollar D) Bitcoin and Ethereum E) Pounds
A) Storing and verifying certificates in education B) Watching movies C) Playing games D) Printing documents E) Chatting online
A) Storing and using data, programs and services over the internet B) Storing data on your computer's hard drive C) Sending SMS D) Using a printer E) Installing software only
A) SaaS-Software as a Service B) IaaS -Infrastructure as a Service C) Cyber Law D) PaaS-Platform as a service E) Blockchain
A) A type of database B) A type of software program designed to run on smartphones and tablets C) Software designed to run on laptops and desktops D) A hardware component in phones E) A website only
A) Google Maps B) Whatsapp C) Microsoft Word on PC D) Opay E) Instagram
A) As websites that look like apps B) To work on both Android and IOS with one code C) Without using any programming language D) Only for iphones E) Specifically for one platform and cannot work on another
A) Are built with Java and Kotlin only B) Are installed from Play Store C) Work offline without internet D) Can access all phone features easily E) Websites that look and feel like apps in a browser and need internet
A) Swift and Objective-C B) Android Studio and Xcode C) Figma and Adobe XD D) TinyDB and Label E) Flutter, React Native or Ionic
A) Android and IOS B) Linux and Ubuntu C) Windows and MacOS D) iOS and Windows E) HarmonyOS and Android
A) Python B) Swift C) Java and Kotlin D) C++ E) Dart
A) Apple App Store B) Microsoft Store C) Google Play Store D) Samsung Store E) Huawei AppGallery
A) Building B) Testing C) Idea and planning D) UI/UX Design E) Coding/Development
A) User instruction B) User information C) User Interface -how the app looks D) User Integration E) Universal Input |