Fighting game - Quiz
  • 1. Which game sold at a rate of 120 units per minute at one point?
A) Super Smash Bros. Brawl
B) Street Fighter IV
C) Mortal Kombat
D) Tekken 6
  • 2. When was Super Smash Bros. Brawl released?
A) Early 2009
B) Early March 2008
C) January 2010
D) July 2008
  • 3. Which game served as the first mainline Street Fighter title since 1999?
A) Street Fighter V
B) Street Fighter IV
C) Street Fighter 6
D) Street Fighter III: 3rd Strike
  • 4. How many copies did Street Fighter IV and Super Street Fighter IV sell combined over a few years?
A) More than 6 million
B) More than 8 million
C) More than 10 million
D) More than 3 million
  • 5. How many copies of Tekken 6 had been sold worldwide by August 2010?
A) More than 6 million
B) More than 5 million
C) More than 2 million
D) More than 3 million
  • 6. Which version of Virtua Fighter received more attention due to renewed genre interest?
A) Virtua Fighter 6
B) Virtua Fighter 4
C) Virtua Fighter 5
D) Virtua Fighter 5: Final Showdown
  • 7. What platform helped Skullgirls achieve success in 2012?
A) Crowdfunding
B) Arcade release
C) Mobile release
D) Console exclusivity
  • 8. How many players did Brawlhalla have by 2022?
A) 100 million
B) 40 million
C) 20 million
D) 80 million
  • 9. What is the best-selling fighting game of all time?
A) Super Smash Bros. Brawl
B) Super Smash Bros. Ultimate
C) Street Fighter IV
D) Tekken 8
  • 10. How many characters were introduced in Super Smash Bros. Ultimate?
A) Over 100
B) Exactly 50
C) Nearly 90
D) Around 75
  • 11. How many copies of Super Smash Bros. Ultimate were sold worldwide?
A) 45 million
B) 38.14 million
C) 20 million
D) 30 million
  • 12. How many copies of Street Fighter 6 were sold by January 2024?
A) Over 1 million
B) Over 3 million
C) Over 5 million
D) Over 2 million
  • 13. How many copies did Mortal Kombat 1 sell in its first two months?
A) Over 3 million
B) Over 5 million
C) Over 1 million
D) Over 2 million
  • 14. When was Tekken 8 released?
A) January 2024
B) March 2024
C) January 2023
D) December 2023
  • 15. What region dominated the fighting game tournament scene in the 1990s and 2000s?
A) Japan
B) Europe
C) South Korea
D) United States
  • 16. Which game's success in 2019 was reported by Ubisoft?
A) Street Fighter 6
B) Brawlhalla
C) Mortal Kombat 1
D) Skullgirls
  • 17. What kind of martial arts moves are typically used in fighting games?
A) Strictly realistic
B) Highly exaggerated
C) Minimalist
D) Non-existent
  • 18. What is the primary perspective used in most fighting games?
A) Side view
B) Isometric
C) Top-down
D) First-person
  • 19. Even in 3D fighting games, movement largely takes place in what type of plane?
A) 2D plane
B) Vertical plane
C) Spherical plane
D) Infinite plane
  • 20. Which game is mentioned as allowing players to move between parallel planes?
A) Garou: Mark of the Wolves
B) Art of Fighting
C) Fatal Fury: King of Fighters
D) Street Fighter II
  • 21. Why do recent games often use 3D rendering?
A) To support weaponry exclusively
B) To eliminate the need for combos
C) To add a greater number of animations
D) To remove the 2D plane entirely
  • 22. What are fully three-dimensional fighting games without a 2D plane called?
A) Classic brawlers
B) 3D arena fighting games
C) Plane-less fighters
D) Virtual combat simulators
  • 23. What is considered a basic defense against basic attacks?
A) Taunting
B) Counter-attacking
C) Parrying
D) Blocking
  • 24. What is the stun state called in SNK's Garou: Mark of the Wolves?
A) Just defended
B) Staggered
C) Blocked
D) Parried
  • 25. What is another name for 'special attacks'?
A) Basic punches
B) Combo chains
C) Secret moves
D) Counter-blocks
  • 26. What do special attacks require to be performed?
A) A single button press only
B) Only directional inputs
C) No input at all
D) Combinations of directional inputs and button presses
  • 27. Which company originated the 'taunt' in 1992?
A) Sega
B) Capcom
C) Nintendo
D) SNK
  • 28. In which game did taunts originate?
A) Fatal Fury
B) Art of Fighting
C) Street Fighter II
D) Street Fighter Alpha
  • 29. What is a characteristic of combos that makes them fundamental to the genre?
A) They remove the need for blocking
B) They are only available in 3D games
C) They chain several attacks
D) They are always easy to perform
  • 30. What is the function of a 'combo meter'?
A) To display progress through a combo
B) To measure the strength of the fighter
C) To indicate the player's health
D) To count the number of rounds won
  • 31. What factors often influence the effectiveness of special moves?
A) Difficulty of execution and degree of risk
B) Character color and stage size
C) The number of buttons on the controller
D) The player's score and time remaining
  • 32. What is the primary objective in most fighting games?
A) Combat between characters
B) Racing against time
C) Solving complex puzzles
D) Exploring open worlds
  • 33. What is a common mechanic used to chain attacks together in fighting games?
A) Inventory management
B) Environmental destruction
C) Combos
D) Quick time events
  • 34. Which game is considered the first to feature fist fighting?
A) Street Fighter
B) Yie Ar Kung-Fu
C) Heavyweight Champ
D) Karate Champ
  • 35. Which game introduced health meters and various fighting styles?
A) Karate Champ
B) Yie Ar Kung-Fu
C) Heavyweight Champ
D) Street Fighter II
  • 36. What distinguishes beat 'em ups from traditional fighting games?
A) Fixed-size arenas
B) One-on-one battles
C) Many computer-controlled enemies
D) Use of special moves
  • 37. Which of these is mentioned as a 3D arena fighting game?
A) Power Stone
B) Street Fighter
C) Mortal Kombat
D) Tekken
  • 38. What term was often used interchangeably with fighting games in the 1980s and 1990s?
A) Platformer
B) Action RPG
C) Beat 'em up
D) First-person shooter
  • 39. Which game series is used as an example of mecha robot fighters?
A) Street Fighter
B) Tekken
C) Gundam: Battle Assault
D) Mortal Kombat
  • 40. What navigation movement is used to move vertically in 2D plane fighting games?
A) Walking
B) Dashing
C) Jumping
D) Crouching
  • 41. Which of the following is considered a '3D arena' fighting game?
A) Tekken
B) Jump Force
C) Dead or Alive
D) Soul Edge
  • 42. What is the term for predicting an opponent's move and counter-attacking?
A) Zoning
B) Footsies
C) Countering
D) Rushdown
  • 43. How can players circumvent blocks in most fighting games?
A) Turtling
B) Using projectiles
C) Spacing
D) Throwing or grappling
  • 44. Which game is mentioned as having a unique button for throws and takedowns?
A) Street Fighter
B) Dead or Alive
C) Tekken
D) Mortal Kombat
  • 45. What is the primary objective of zoning?
A) Initiate high-risk grapples
B) Force the opponent into a corner
C) Maximize damage with heavy attacks
D) Keep the opposing player away
  • 46. What is the opposite of the turtling play style?
A) Rushdown
B) Spacing
C) Zoning
D) Footsies
  • 47. What is the general goal of a rushdown play style?
A) Maximize health recovery
B) Defend against projectiles
C) Overwhelm the opponent
D) Stall the game clock
  • 48. What concept is 'footsies' akin to in martial arts?
A) Footwork
B) Grappling
C) Projectile usage
D) Blocking
  • 49. Which famous projectile is used as an example in the text?
A) Fireball
B) Hadouken
C) Shoryuken
D) Sonic Boom
  • 50. In the Super Smash Bros. series, what are lives called?
A) Health points
B) Stocks
C) Hearts
D) Tokens
  • 51. What is it called when a fighter in Virtua Fighter is forced out of the arena?
A) Ring-out
B) Knockout
C) Fatality
D) Sudden death
  • 52. What happens in a Super Smash Bros. sudden death match?
A) A time-based health comparison
B) A single hit at 300% damage
C) A full health reset
D) A ring-out penalty
  • 53. Which game series introduced 'Fatalities' in 1992?
A) Street Fighter
B) Tekken
C) Mortal Kombat
D) Virtua Fighter
  • 54. What phrase does the announcer say before a Fatality can be performed?
A) Round Over!
B) Winner Decided!
C) Finish Him!
D) Knockout!
  • 55. Which game introduced the concept of story modes with full motion video in 1994?
A) Mortal Kombat
B) Street Fighter II
C) Tekken
D) Super Smash Bros.
  • 56. What is the maximum number of players allowed in a Super Smash Bros. match starting from Super Smash Bros. for Wii U?
A) Eight
B) Six
C) Four
D) Two
  • 57. Which technology is mentioned for mitigating lag in online fighting games?
A) Direct IP connection
B) Frame rate smoothing
C) Rollback netcode
D) Input prediction
  • 58. What is the name of the open-source library often used to implement rollback netcode?
A) Unity
B) SDL
C) GGPO
D) Unreal Engine
  • 59. Which game released in 1979 is sometimes credited as one of the first fighting games but features sword fighting?
A) Heavyweight Champ
B) Warrior
C) Punch-Out
D) Samurai
  • 60. What was the main character of Yie Ar Kung-Fu modelled after?
A) Sonny Chiba
B) Bruce Lee
C) Jackie Chan
D) Takashi Nishiyama
  • 61. Who designed the game Kung-Fu Master?
A) Takashi Nishiyama
B) Bruce Lee
C) Yu Suzuki
D) Jordan Mechner
  • 62. What was the first fighting game to use digitized sprites and motion capture animation?
A) Uchi Mata
B) International Karate
C) Street Fighter
D) Reikai Dōshi: Chinese Exorcist
  • 63. What control scheme did Capcom implement after replacing pressure-sensitive controls in Street Fighter?
A) Single-button interface
B) Dual-joystick control
C) Four-directional d-pad only
D) Six-button control scheme
  • 64. Which game released in 1984 for home computers successfully added plot to its fighting action?
A) Karateka
B) Karate Champ
C) Kung-Fu Master
D) Yie Ar Kung-Fu
  • 65. Which sports-related game featured a behind-the-character perspective and stamina meters?
A) Champion Boxing
B) Heavyweight Champ
C) Boxing
D) Punch-Out
  • 66. Which game is known for having novel controller motions for grappling maneuvers that were deemed too difficult?
A) Karate Champ
B) Budokan: The Martial Spirit
C) Uchi Mata
D) International Karate
  • 67. Who led the team that developed the joystick and button scanning routine for Street Fighter II?
A) Takashi Nishiyama
B) Sega
C) Yoshiki Okamoto
D) Midway Games
  • 68. What technological advantage did the graphics of Street Fighter II utilize?
A) Holographic 3D technology
B) Capcom's CPS arcade chipset
C) Pre-rendered 3D graphics
D) Digital actors
  • 69. What feature did Fatal Fury introduce that allowed characters to move into the foreground or background?
A) A two-plane system
B) Digital characters
C) Holographic 3D
D) Combo-breakers
  • 70. What was Sega's early attempt at a 3D fighting game that was never released outside Japan?
A) Killer Instinct
B) Eternal Champions
C) Holosseum
D) Dark Edge
  • 71. What was the name of the 1992 Sega game that attempted to use holographic 3D technology?
A) Art of Fighting
B) Holosseum
C) Eternal Champions
D) Dark Edge
  • 72. What version of Street Fighter II allowed players to use boss characters?
A) Street Fighter
B) Super Street Fighter II
C) Champion Edition
D) Street Fighter Alpha
  • 73. What feature of Mortal Kombat allowed players to kill their opponent at the end of a match?
A) Combo-breaker
B) Boss selection
C) Fatality
D) Ultra
  • 74. Which game featured pre-rendered 3D graphics and 'Ultra' finishing moves?
A) Eternal Champions
B) Mortal Kombat
C) Street Fighter II
D) Killer Instinct
  • 75. In 1994, which company did Capcom USA take legal action against for alleged plagiarism?
A) Midway Games
B) SNK
C) Data East
D) Nintendo
  • 76. What was the title of the 1993 Data East game that faced a plagiarism lawsuit from Capcom?
A) Fatal Fury
B) Karate Champ
C) Fighter's History
D) Dark Edge
  • 77. Why was the legal case against Data East decided in their favor?
A) The games looked nothing alike
B) Data East paid a settlement
C) Copied elements were scènes à faire
D) Street Fighter II was not copyrighted
  • 78. Which company debuted in the fighting genre with the 1993 arcade game Burning Rival?
A) SNK
B) Sega AM2
C) Namco
D) Capcom
  • 79. What revolutionary frame rate did the 1994 arcade game Tekken introduce?
A) 45 frames per second
B) 120 frames per second
C) 60 frames per second
D) 30 frames per second
  • 80. In Tekken 2, which character is exclusively able to perform 'mist steps'?
A) Heihachi Mishima
B) King
C) Paul Phoenix
D) Kazuya Mishima
  • 81. What is the name of the interactive environmental hazard found in Dead or Alive stages?
A) Death trap
B) Danger zone
C) Hazard zone
D) Kill box
  • 82. Which game released by Square in 1998 featured a Body Damage System instead of health bars?
A) Bushido Blade
B) Real Bout Fatal Fury
C) Soul Edge
D) Last Bronx
  • 83. What is one reason attributed to the decline of the fighting game genre in the early 2000s?
A) Lack of internet connectivity
B) Overproduction of consoles
C) Increasing complexity
D) Lack of 3D graphics
  • 84. Who criticized the term 'Dark Age' of fighting games, calling it biased toward the Street Fighter series?
A) Maximilian Dood
B) Justin Wong
C) Daigo Umehara
D) Kat Gunn
  • 85. What title developed by amateur developers achieved cult success on PC before moving to arcades?
A) Dead or Alive 4
B) Melty Blood
C) Guilty Gear XX
D) Virtua Fighter 5
  • 86. What was 'Evo Moment 37' also known as?
A) The Final Round
B) The Daigo Parry
C) The Tournament Comeback
D) The Ultimate Combo
  • 87. In Evo Moment 37, how many consecutive hits did Daigo Umehara parry?
A) 15
B) 10
C) 20
D) 5
  • 88. Which league featured Dead or Alive 4 as the first televised competitive esport fighting game?
A) Championship Gaming Series
B) Super Battle Opera
C) World Cyber Games
D) Evolution Championship Series
  • 89. What is the name of the tournament often referred to by the initials Evo?
A) Esport Virtual Organization
B) Evolution Championship Series
C) Elite Versus Online
D) Extreme Video Output
  • 90. What is the primary source of gross revenue for arcade games in addition to unit sales?
A) Merchandise sales
B) In-game advertisements
C) Subscription fees
D) Coin drop earnings
  • 91. What is the minimum number of units a franchise must sell to be considered a best-selling fighting arcade franchise?
A) 20,000
B) 5,000
C) 1,000
D) 10,000
  • 92. What is the inflation-adjusted 2025 price for the Virtua Fighter arcade unit?
A) $3,000
B) $47,000
C) $1,300
D) $21,000
  • 93. In what year was Virtua Fighter released?
A) 1994
B) 1993
C) 1992
D) 1991
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